Huginn and Muninn

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ClanBanner raven.png

Overview[edit | edit source]

Raven.png

The Clan of the Raven. Great explorers and merchants, their mighty fleet allowed them to be the first to land on Northgard. They are strong trade partners if you don't mind their constant scheming. Brash and swift, they will often be found roaming where you least expect them.

Kröwns.png Kröwns and Harbors play central roles for this clan. Money can be produced excessively, while tasks like colonization and exploration can simply be payed for, giving this clan a big edge by spending a less vital resource. Happiness.png Happiness will rarely be an issue with Harbors and explored areas providing plenty and a wealthy military becomes nearly unstoppable.

Starting Bonuses[edit | edit source]

  • Can build the Harbor (replaces Longship Dock) to explore coastal areas and later send Mercenaries attacks. Upgrading a Harbor grants +20% exploration speed.
  • +10% Kröwns.png production from Merchants and Sailors.

Fame Bonuses[edit | edit source]

  • 200 Fame.png Fame
  • 500 Fame.png Fame
    • Mercenaries: You can hire Mercenaries at your Harbor and send them to raid coastal areas.
    • Harbors can be assigned one additional sailor.

Relic[edit | edit source]

The Raven clan's unique relic, Naglfar, allows you to send two Giants to raid coastal tiles.

Lore Tree[edit | edit source]

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Sharp Axes

Your Woodcutter.png Woodcutter will produce 20% more Wood.png Wood.

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Rangers

Increases scouting and exploration speed by 100%. Your Scout.png scouts no longer consume Food.png food and cannot be hurt while exploring.

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Mining Efficiency

Miner.png Miners extract 30% more Stone.png and Iron.png from deposits.

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Recruitment

Permanently increases Population.png population growth speed by 25%. This raises to 50% during 6 months if any unit from your clan is killed by an enemy clan.

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Medicine

Increases your Healer.png Healer's healing speed by 50%. Healers will gather food when they are not healing.

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Hearthstone

Reduces extra Wood.png Firewood consumption by 50% and reduce food penalty by 20% during Winter

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Journeymen

Increases your Happiness based on the areas you have explored.

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Weaponsmith

Increases your Warband.png military unit's Attack Power.png Attack Power by 15%.

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Fur Coats

Your Warband.png military units no longer have reduced power during winter.

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Defensive Strategy

Increases you civilian's Attack Power.png attack and you Defense Tower's resistance by 30%.

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Gear Upgrade

+1% Attack Power.png and +1% Def.png per Merchant.png and Sailor.png (15% max). Reduce cost of weapon upgrade by 50%.

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Feeling Safe

Gain Happiness.png +3 Happiness for your Warchief.png Warchief and Happiness.png +1 Happiness per upgraded military camp.

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Legendary Heroes

Improve your Warchief.png Warchief's Attack Power.png attack and Def.png defense by 25%.

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Monster Slayer

Improve your military unit's Attack Power.png attack by 50% against mystical creatures. (Draugrs, Valkyries, Rock Golems, Spectral Warriors and Wyvern)

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Negotiators

Gain Kröwns.png 3 Kröwns production and +20% Commercial Influence.png Commercial influence

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Shipbuilding

Increases Sailor.png Sailor's resource production by 20%.

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Coinage

Increases Merchant.png Merchants production by Kröwns.png +20% more Kröwns.

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Erudition

Increases Loremaster.png Loremasters production by Lore.png +20% Lore. The cost of Carved Stones are halved.

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Carpenter Mastery

Reduces your building's upgrade costs by 20%.

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Negotiation

Reduces Marketplace prices by 50%.

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Exotic Goods

Gain Happiness.png +1 Happiness per Harbor, Happiness.png +2 if upgraded.

Other Clans[edit | edit source]