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In Northgard you have to choose a Clan. It works similar to Factions/Races in other RTS Games.
Each Clan has his own Starting bonus, Fame bonus and a slightly differing Lore tree.
200 FameKindred Spirit : Having Kaija or a Shield Maiden in an area, increases local production by 15%
500 FameThe Bear Awakens : You gain +3 Fame per enemy unit killed in an area with the Shield Maiden. Your Military units gain 1% power per 100 Fame. Kaija, "The Armored Bear" can now go in enemy territory.
Signy grows up, getting stronger each year until the 10th year.
Age 15 (The Cunning) : You start with your warchief, the young Signy. Iron is not needed to summon her.
Age 16 (Pride of the clan) : Signy gain % speed and can now attack at range. Age 17 (Shadow of the Wild) : Signy can go through zones without engaging combat
Age 18 (Tears of the Earth) : SIgny can use scorched earth to burn any area during 3 months (3 months cooldown). Burned zone : -50% production, snake units and buildings +50% more attack. It pillages enemy resources
200 FameReluctant Workforce : You Receive 5 Thralls. Your Dragon Essence gauge is extended, and bonuses are increased.
500 FameTenacious Grudge : +10% attack power against an opponent for each victory condition in which they are ahead of you. Your Dragon Essence gauge is complete, and bonuses are increased even more.
The clan does not have access to Mines, Miners or Smiths and has two warchiefs instead : Eitria and Brok. They can be summoned from Völund's Forge (replacing the regular forge), no iron needed.
Warchiefs mine and forge speed at +10% speed.
Villagers build and repair buildings 30% faster.
200 FameCraftsmen : Upgraded tools get an additional +5% production bonus. Selling or gives 20% more and trading partner gets twice the amount of those resources.
500 Fame : Legacy of the Earth : You can build a second Relic. Two stone and two iron deposits are discovered in your territory.
200 FameFuture Sight : You obtain 400 Wyrd. The events are now revealed long before other clans
500 FameHowl Of The Sea Master : Military units killed in a neutral or enemy zone have a chance to become Spectral Warrior, joining your ranks under your orders. Your clan feasts each time the Kraken approach the coasts
Your units are tougher, larger and eat 10% more than the other clans.
Your units have a +15% attack power and defence bonus.
Specialized civilian units have a +40% base production bonus, except loremasters.
Nonupgraded buildings can hold only one unit, and houses hold less people.
200 FameMilitary Pressure: All non-villager units get a production bonus depending on the number of military units you control.
500 FameThe True Hero: Unlocks Ram ability for Torfin, which can target an enemy building with a powerful charge. It causes Torfin to run towards it and destroy it in one headbutt, causing fear amongst enemy units on the way. A few buildings are immune to this attack : non-clan buildings, carved stone and Townhall.
Brundr & Kaelinn
Clan of the Lynx
Earn Hunting Trophies on animal kills.
You can summon Brundr and Kaelinn to your Training Camp. Mielikki, the Beastmaster is weaker than other warchiefs but does not cost Iron.
The Archery Range replaces the Axe Thrower Camp. The Trackers they train are ranged units shooting a wide set of arrows.
The Path of the Hunter replaces Military Paths. Spend Hunting Trophies to unlock powerful abilities for Brundr, Kaelinn and the Trackers
200 FameLures: Unlock Mythical Lure ability for the Mielikki. Once placed, it periodically attracts Mythical beasts to the zone, more and more as time passes. Each wave cleared increases population growth.
500 FameOskoreia: Unlock Oskoreia ability for the Mielikki. She can recall the strongest and recent wave of Mythical Animals the clan killed. In their spirit form, they come back for a last rampage on earth.
Note: More clans keeps appearing from time to time in form of DLC.