Lore

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Overview[edit | edit source]

Lore[edit | edit source]

Lore provides bonuses via Knowledges learned. There are 3 branches to the Lore Tree: Production, Military, and Economy, each with two more branches after an initial Knowledge.

Knowledges[edit | edit source]

Blessings[edit | edit source]

Starting when achieving your 6th Knowlegde and further for every additional 3 Lore.png Knowledge learned, you may select a Blessing from the Gods.

  • Freya's Blessing - Reduces loss of Food.png Food production during winter by 50% and Wood.png Wood consumption by 15%.
  • Baldr's Blessing - You gain Happiness.png +3 Happiness.
  • Jord's Blessing - You gain Stone.png 15 Stone and Iron.png 10 Iron.

Once you have 15 Lore.png Knowledges and 3 Blessings learned, you may unlock the last Blessing, Ancestral Knowledge, at which time, you win a Wisdom Victory.

Lore Sources[edit | edit source]

  • Population - Lore is gained based on population size.
  • Loremasters - Produce lore at Circle of Stones, Runestones, Carved Stones, Ancient Graveyard or at Relic of the Gods.
  • Sailors - Each sailor produces +1 Lore.png Lore when on Lore Raids.
  • Shipbuilding - Increases Sailors' resource production by 20%.
  • Vedrfolnir - Healing the creature earns you +100 Lore.
  • Erudition - Gives Loremasters a 20% production bonus and "halves" the cost of Carved Stones down to 8 Stone.png
  • instead of 15 Stone.png.
  • Altar of Kings - Provides +2 Lore.png Lore or +4 Lore.png Lore when reaching the lore Legacy, with Clan Boar.
  • Menders - When not healing, produce +1 Lore.png Lore each.
  • Ruins - Scouting them with give you a very nice early boost to your learning of knowledge and blessings.
  • Raids (Raven Clan only) - Raiding coastal tiles related to Lore mechanics (with Ruins, Runestones, etc) grants you +80 Lore.
  • Ancient Graveyard give you Lore.png +50 when you colonize it.


Lore Trees by Clan[edit | edit source]

Below is a general overview where all clans are compared together. See each individual clan for their unique bonuses.

Total Chart.png

--- Overview gettin reworked --- (--Equindar (talk) 15:02, 15 November 2018 (UTC))

Knowledges[edit | edit source]

Production[edit | edit source]

Tier Knowledge Description
# 1
clan
Sharp Axes

Your Woodcutter.png Woodcutter will produce 20% more Wood.png Wood.

Your Woodcutter.png Woodcutter will produce 20% more Wood.png Wood.
# 2
clan
Colonization

Reduces the amount of Food.png Food necessary to colonize one Area by 30%.

Reduces the amount of Food.png Food necessary to colonize one Area by 30%.
clan
Mining Efficiency

Miner.png Miners extract 30% more Stone.png and Iron.png from deposits.

Miner.png Miners extract 30% more ore from deposits.
# 3
clan
Recruitment

Permanently increases Population.png population growth speed by 25%. This raises to 50% during 6 months if any unit from your clan is killed by an enemy clan.

Increases Population.png population growth speed by 25%. This raises to 50% during 6 months if any units from your clan is killed by an enemy clan.
clan
Medicine

Increases your Healer.png Healer's healing speed by 50%. Healers will gather food when they are not healing.

Increases your Healer.png Healer's healing speed by 50%. Healers will gather food when they are not healing.
# 4
clan
Hearthstone

Reduces extra Wood.png Firewood consumption by 50% and reduce food penalty by 20% during Winter

Reduces extra Wood.png Firewood consumption during Winter by 50%.
-- Clan Unique --

Military[edit | edit source]

Tier Knowledge Description
# 1
clan
Weaponsmith

Increases your Warband.png military unit's Attack Power.png Attack Power by 15%.

Increases your Warband.png military unit's Attack Power.png Attack Power by 15%.

References[edit | edit source]

Source.jpg