The Clan of the Raven. Great explorers and merchants, their mighty fleet allowed them to be the first to land on Northgard. They are strong trade partners if you don't mind their constant scheming. Brash and swift, they will often be found roaming where you least expect them.
Kröwns and Harbors play central roles for this clan. Money can be produced excessively, while tasks like colonization and exploration can simply be payed for, giving this clan a big edge by spending a less vital resource. Happiness will rarely be an issue with Harbors and explored areas providing plenty and a wealthy military becomes nearly unstoppable.
- Can build the Harbor (replaces Longship Dock) to explore coastal areas and later send Mercenaries attacks.
The Raven clan's unique relic, Naglfar, allows you to send two Giants to raid coastal tiles.
Increases scouting and exploration speed by 100%. Your scouts no longer consume food and cannot be hurt while exploring.
Miners extract 30% more and from deposits.
Permanently increases population growth speed by 25%. This raises to 50% during 6 months if any unit from your clan is killed by an enemy clan.
Increases your Healer's healing speed by 50%. Healers will gather food when they are not healing.
Reduces extra Firewood consumption during Winter by 50%.
Increases your Happiness based on the areas you have explored.
Increases your military unit's Attack Power by 15%.
Your military units no longer have reduced power during winter.
Increases you civilian's attack and you Defense Tower's resistance by 30%.
Increases your attack depending on your Kröwns in Stock (25% max).
Gain +3 Happiness for your Warchief and +1 Happiness per upgraded military camp.
Improve your Warchief's attack and defense by 25%.
Improve your military unit's attack by 50% against mystical creatures. (Draugrs, Valkyries, Rock Golems, Spectral Warriors and Wyvern)
Gain +2 Kröwns production. Enables Trade Routes with Trading Posts and Great Trade Routes with a Lighthouse.
Increases Sailor's resource production by 20%.
Increases Merchants production by +20% more Kröwns.
Increases Loremasters production by +20% Lore. The cost of Carved Stones are halved.
Reduces your building's upgrade costs by 20%.
Improved Trade Routes
Increases your Trade Route's income and market place supply by 50%.
Gain +1 Happiness per Harbor, +2 if upgraded.