Overview[edit | edit source]
The Clan of the Goat. When it comes to surviving in the dangerous conditions and building sturdy settlements, the Clan of the Goat has no rival. They will endure the harshest of winters and even prosper. Self sufficient survivalists, they work hard to make the most of every inch of their territory. Adaptable and resilient, they will be right at home on Northgard.
The biggest advantage lies in the unrivaled ability to strive with only little space available. Enhancing any areas with cheap extra building space and buildings that are able to occupy an extra worker can create by far the strongest economy among all the clans. Further enhanced by the option to trade away excess Food for massive Kröwns income.
Starting Bonuses[edit | edit source]
- Start with 1 Sheep and can build one Sheepfold.
- Increases the production bonus of your feasts by 20%.
Fame Bonuses[edit | edit source]
- 200 Fame
- 500 Fame
Relic[edit | edit source]
Lore Tree[edit | edit source]
Increases Sailor's resource production by 20%. Enable Great Trade Routes with a Lighthouse.
Story Campaign[edit | edit source]
In the story campaign, Heidrun clan are led by an elderly bannerman named Halvard. A wise and kind-hearted man, he focused on the survival of his people. He abhors senseless violence, but not against resorting to it when provoked. He seemed to be knowledgeable, as he familiar with mystical creatures he and his allies encountered at Northgard which mostly believed to be either myth or rare.