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Goat icon.png

Overview[edit | edit source]


The Clan of the Goat. When it comes to surviving in the dangerous conditions and building sturdy settlements, the Clan of the Goat has no rival. They will endure the harshest of winters and even prosper. Self-sufficient survivalists, they work hard to make the most of every inch of their territory. Adaptable and resilient, they will be right at home on Northgard.

The biggest advantage lies in the unrivaled ability to prosper with only little space available. Enhancing any areas with cheap extra building space and buildings that are able to occupy an extra worker can create by far the strongest economy among all the clans. Further enhanced by the option to trade away excess Food.png Food for massive Kröwns.png Kröwns income.

Starting Bonuses[edit | edit source]

  • Start with 1 Sheep.png Sheep and can build two Sheepfolds.
  • Increases the production bonus of your feasts by 20%.

Fame Bonuses[edit | edit source]

  • Fame.png 200 Fame : Shepherd
Allows to build an additional sheepfold. Obtain two free sheep.
Sheepfold production is increased by 10%.
  • Fame.png 500 Fame : Team Work
Your Defense Towers and all your Warband.png Military units gain 20% resistance when feasting.
You gain one free Feast per year.

Lore.png Lore Tree[edit | edit source]

Sharp Axes

Your Woodcutters will produce 20% more Wood.png Wood.

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Spare Tools

Tool improvement for Farmer.png Farmers, Hunter.png Hunters and Fisherman.png Fishermen costs no Kröwns.png Kröwns or Iron.png Iron, and forging time for those tools is divided by 2.

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Costs 80% less to develop a zone.

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Upgraded Food-producing buildings can be assigned an additional Villager.png Villager.


Increases your Healer.png Healer's healing speed by 50%.


Reduces extra Wood.png Firewood consumption during winter by 50% and reduce winter Food.png Food penalty by 20%.

Shiny Happy People

-20% required Happiness.png Happiness based on your population.


Increases all your military unit' attack power by 20%.

Fur Coats

Your units no longer have reduced power during winter.

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Increases your civilians' resistance by 20% per building in the area.

Military Strategy

Military units gain +5% attack power for each type of friendly military unit in the area (max +25%).

Feeling Safe

Gain +3 Happiness.png Happiness if you have a Warchief.png Warchief and +1 Happiness.png Happiness per upgraded military camp.

Legendary Heroes

Improves your Warchief.png Warchief's attack and defense by 25%.

Monster Slayer

Improves your military units' attack by 50% against mystical creatures (Draugar, Valkyries, Rock Golems, Spectral Warriors and Wyverns). Also increases Military Experience.png Military Experience gains by 50% for each mystical creature killed.

Mining Efficiency

Miner.png Miners extract Stone.png Stone and Iron.png Iron from deposits 50% faster.


Unlocks the Lighthouse.png Lighthouse.
Increases Sailor.png Sailors' resource production by 20%.


Unlocks TradingRoutes.pngTrade Routes at the Trading Post.
Your Merchant.png Merchants will produce 20% Kröwns.png Kröwns.


Increases Loremaster.png Loremaster production by 40%. The first Carved Stone.png Carved Stone is free.

Carpentry Mastery

Reduces your buildings' upgrade costs by 20%.


Reduces Marketplace.png Marketplace prices by 50% and stock replenishment is 20% faster.

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Food Trade

Trading Food.png Food increases your TradingRoutes.png Trade Routes' Kröwns.png Kröwns income by 50% and by 70% on tiles with a natural food source.

Relic[edit | edit source]

Gefjun's Jar.png Gefjun's Jar : Allows you to spend Food.png Food to summon new Villagers or Sheep and build another Sheepfold. Required Happiness.png Happiness for your population is reduced by 10%.

Trivia[edit | edit source]

Story Campaign[edit | edit source]

In the story campaign, Heidrun clan are led by an elderly bannerman named Halvard. A wise and kind-hearted man, he focused on the survival of his people. He abhors senseless violence, but not against resorting to it when provoked. He seemed to be knowledgeable, as he familiar with mystical creatures he and his allies encountered at Northgard which mostly believed to be either myth or rare.

Other Clans[edit | edit source]