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Northgard Conquest

Overview[ | ]

Conquest refers to the third post-release major update which introduced a stand-alone new game mode alongside new content and balancing. It was released on 2019-10-22. Patch notes can be found here.

Conquests are a succession of custom games ("battles") against AI opponents on specific maps where unique game rules and/or victory condition have been set. It can be played on four difficulties to challenge every type of player : Easy, Normal, Hard, and Extreme.

Conquest UI

The Conquest Map

The conquest[ | ]

Each clan is set with its own specific conquest. To progress through a conquest, one will have to resolve :

  • 3 specific battles related to the chosen clan : the challenges
  • At least 4 out of 8 intermediary battles selected from the pool of other clan challenges (27 alternatives).

For complete battles list and details, please see Battle.

While order of the challenges are constant, intermediary battle are random, making each conquest attempt unique. Additionally, each battle allows the player to choose and unlock random bonuses ("favor") that will last throughout the conquest.


Favors[ | ]

Following the same logic as battles, favors exist in two types : clan related favors and generic favors.

  • The three clan favors are unique and tied to the clan gameplay, they always appear in the same order when starting one of the three challenges.
  • Generic favors are random and will appear with intermediary battles. Before starting the battle, the player has the opportunity to select one of three available bonuses.

Generic bonus[ | ]

General bonus are randomly chosen from this pool. You can select stronger bonus as you progress through the conquest (after passing the second clan challenge).

Economy & production Military
Favor BackgroundFoodPassive bonusFavor Background GoldLorePassive bonus Tier 1 : + 2 production to a targeted resource
Tier 2 : + 3 production
Favor BackgroundWarbandCapacity bonusFavor Background GoldWarbandCapacity bonus Tier 1 : + 2 Warband warband

Tier 2 : +3 Warband warband

Favor BackgroundStonePassive bonusFavor Background GoldIronPassive bonus Tier 1 : Every 3 months, get +1 of a chosen mineral

Tier 2 : Every 2 months, get +1 of a chosen mineral

Favor BackgroundWarriorCapacity bonusFavor Background GoldWarriorCapacity bonus Tier 1 : Start with one warrior

Tier 2 : Start with two warriors

Favor BackgroundFarmerProduction bonusFavor BackgroundNornProduction bonus
Favor Background GoldHunterProduction bonusFavor Background GoldSmithProduction bonus
Tier 1 : +5% production for a targeted unit

Tier 2 : +10% production for a targeted unit
Favor BackgroundWarriorWarFavor Background GoldAxe ThrowerWar Tier 1 : +10% attack power to a selected military unit

Tier 2 : +15% attack power to a selected military unit

Favor BackgroundSkirmisherWarbandFavor Background GoldDragonkinWarband Tier 1 : +10% defense to a selected military unit

Tier 2 : +15% defense to a selected military unit

Favor BackgroundFishermanUpgraded toolsFavor BackgroundMinerUpgraded tools Targeted unit tool is free and forging time is divided by 2 Favor BackgroundShield BearerUpgraded toolsFavor BackgroundAxe ThrowerUpgraded tools Targeted unit weapon is free and forging time is divided by 2
Favor BackgroundHappinessPassive bonusFavor Background GoldHappinessPassive bonus Tier 1 : +1 Happiness

Tier 2 : +2 Happiness

Favor BackgroundSkirmisherKröwnsFavor Background GoldWarriorKröwns Tier 1 : This unit is 10% cheaper.

Tier 2 : This unit is 15% cheaper.

Favor BackgroundPopulationCooldownFavor Background GoldPopulationCooldown Tier 1 : Villagers appear 40% faster

Tier 2 : Villagers appear 50% faster

Favor BackgroundWarchiefKröwnsFavor Background GoldWarchiefKröwns Tier 1 : Warchief cost and revive cooldown is reduced by 40%

Tier 2 : Warchief cost and revive cooldown is reduced by 60%

Favor BackgroundRelicImprove toolsFavor Background GoldRelicImprove tools Tier 1 : Relic forge time and cost is reduced by 30%

Tier 2 : Relic forge time and cost is reduced by 50%

Favor BackgroundWarchiefCooldownFavor Background GoldWarchiefCooldown Tier 1 : Reduces warchief ability and relic cooldown by 25%

Tier 2 : Reduces warchief ability and relic cooldown by 50%

Favor BackgroundSiloProduction bonusFavor Background GoldSiloProduction bonus Tier 1 : Silos stores +25% and increase food production by 5%

Tier 2 : Silo stores +30% and increase food production by 10%

Favor BackgroundDefense TowerReductionFavor Background GoldDefense TowerReduction Tier 1 : 20% more attack power against towers

Tier 2 : 30% more attack power against towers

Environment & survival
Favor BackgroundSheepPassive bonusFavor Background GoldSheepPassive bonus Each year, gain one sheep for each pair of sheep you own Favor BackgroundWarchiefFallen ValkyrieFavor Background GoldWarchiefFallen Valkyrie Tier 1 : Warchief has +50% damage against draugr and fallen valkyries

Tier 2 : Warchief has +100% damage against draugr and fallen valkyries

Favor Backgroundwinter flakeReductionFavor Background Goldwinter flakeReduction Tier 1 : Winter are 30% less harsh

Tier 2 : Winter are 40% less harsh

Favor BackgroundDraugrReductionFavor Background GoldDraugrReduction Tier 1 : Reduces world hostility by 30%

Tier 2 : Reduces world hostility by 60%

Favor BackgroundJourneymenFlagFavor Background GoldJourneymenFlag Tier 1 : Reduces colonization cost by 15%

Tier 2 : Reduces colonization cost by 25%

Favor BackgroundTreasure chestKröwnsFavor Background GoldTreasure chestKröwns Tier 1 : Increase treasures exploration speed and loot by 30%

Tier 2 : Increase treasures exploration speed and loot by 50%

Buildings
Favor BackgroundBreweryFree upgradeFavor BackgroundTrading PostFree upgrade
Favor BackgroundHall of SkaldsFree upgradeFavor BackgroundDefense TowerFree upgrade
Favor BackgroundSkirmisher CampFree upgradeFavor BackgroundAxe Thrower CampFree upgrade
Tier 1 : One free upgrade for targeted building type, can apply to :
  • Marketplace, Trading Post
  • Brewery/Hall of Skalds/Hörgr/Stove
  • Military camps
  • Food Silo
Favor BackgroundTrading PostBuildingcapacityFavor BackgroundBreweryBuildingcapacity
Favor BackgroundMineBuildingcapacityFavor BackgroundRelicBuildingcapacity
Favor BackgroundTraining CampBuildingcapacityFavor BackgroundShield Bearer CampBuildingcapacity
Targeted building doesn't use building slot, can apply to :
  • Marketplace, Trading Post
  • Brewery/Hall of Skald/Hörgr/Stove
  • Military camps
  • Food Silo
Favor Background GoldHörgrFree upgradeFavor Background GoldDragonkin AltarFree upgrade Tier 2 : Two free upgrades for targeted building type Favor BackgroundHouseCapacity bonusFavor Background GoldHouseCapacity bonus Tier 1 : Each house host one more citizen

Tier 2 : Each house host two more citizens


Clan specific favors[ | ]

First favor is upper left, second upper right, third down.

Favors BG
Wolf
Wolf 1st Favor

Meat provided by Wolf Wolf or Brown Bear Brown Bear is increased by 100%.

Wolf 2nd Favor

Your Berserker gains + 20% Attack Power Attack Power and Defense defense and his recruitment cost is reduced by 20%.

Wolf 3rd Favor

Happiness Happiness provided by your military units is increased by 100%.

Wolf
Wolf 1st Favor
Meat provided by Wolf Wolf or Brown Bear Brown Bear is increased by 100%.
Wolf 2nd Favor
Your Berserker gains + 20% Attack Power Attack Power and Defense defense and his recruitment cost is reduced by 20%.
Wolf 3rd Favor
Happiness Happiness provided by your military units is increased by 100%.
Favors BG
Bear
Bear 1st Favor

Start with Kaija, the Armored Bear Kaija, the Armored Bear, she has +10% Attack Power Attack Power and Defense defense.

Bear 2nd Favor

Shield Bearer Shield Bearers start with their weapon improved.

Bear 3rd Favor

Start with Scabbard of Gram relic available.

Bear
Bear 1st Favor
Start with Kaija, the Armored Bear Kaija, the Armored Bear, she has +10% Attack Power Attack Power and Defense defense.
Bear 2nd Favor
Shield Bearer Shield Bearers start with their weapon improved.
Bear 3rd Favor
Start with Scabbard of Gram relic available.
Favors BG
Stag
Stag 1st Favor

+50% for Skald Skalds production.

Stag 2nd Favor

Food Silos are free, use no building slot and improve Food Food gathering from Villagers.

Stag 3rd Favor

Food +200, Wood +200, Kröwns +200, Stone +20 and Iron +10 when reaching Fame 500 .

Stag
Stag 1st Favor
+50% for Skald Skalds production.
Stag 2nd Favor
Food Silos are free, use no building slot and improve Food Food gathering from Villagers.
Stag 3rd Favor
Food +200, Wood +200, Kröwns +200, Stone +20 and Iron +10 when reaching Fame 500 .
Favors BG
Goat
Goat 1st Favor

Start with three Sheep Sheep instead of one.

Goat 2nd Favor

You start with the Lore Defensive Strategy Knowledge. +100% on Lore Defensive Strategy bonuses.

Goat 3rd Favor

Feast Feasts last two month instead of one.

Goat
Goat 1st Favor
Start with three Sheep Sheep instead of one.
Goat 2nd Favor
You start with the Lore Defensive Strategy Knowledge. +100% on Lore Defensive Strategy bonuses.
Goat 3rd Favor
Feast Feasts last two month instead of one.
Favors BG
Boar
Boar 1st Favor

Mender Menders produces +50% more. Their tool costs no resources and forge time is divided by 2.

Boar 2nd Favor

Altar of Kings Altar of Kings cost is reduced by 50% and gives 50% more.

Boar 3rd Favor

Whenever upgrading your townhall, you gain three free building upgrade.

Boar
Boar 1st Favor
Mender Menders produces +50% more. Their tool costs no resources and forge time is divided by 2.
Boar 2nd Favor
Altar of Kings Altar of Kings cost is reduced by 50% and gives 50% more.
Boar 3rd Favor
Whenever upgrading your townhall, you gain three free building upgrade.
Favors BG
Raven
Raven 1st Favor

You receive 3 Villager Villagers, 3 max population and 1 Happiness Happiness every 200 Commercial Influence Commercial Influence.

Raven 2nd Favor

Colonizing with Kröwns Kröwns costs -30%.

Raven 3rd Favor

When hiring Mercenary Mercenary raid, it is doubled.

Raven
Raven 1st Favor
You receive 3 Villager Villagers, 3 max population and 1 Happiness Happiness every 200 Commercial Influence Commercial Influence.
Raven 2nd Favor
Colonizing with Kröwns Kröwns costs -30%.
Raven 3rd Favor
When hiring Mercenary Mercenary raid, it is doubled.
Favors BG
Snake
Snake 1st Favor

Skirmisher Skirmishers have +50% Attack Power Attack Power and Defense defense.

Snake 2nd Favor

Signy Signy gets +20% Attack Power Attack Power and Defense defense and +25 Health health.

Snake 3rd Favor

The limit of simultaneous Scorched Earth zone is multiplied by 2.

Snake
Snake 1st Favor
Skirmisher Skirmishers have +50% Attack Power Attack Power and Defense defense.
Snake 2nd Favor
Signy Signy gets +20% Attack Power Attack Power and Defense defense and +25 Health health.
Snake 3rd Favor
The limit of simultaneous Scorched Earth zone is multiplied by 2.
Favors BG
Dragon
Dragon 1st Favor

Dragonkin Dragonkin have +50 Health health.

Dragon 2nd Favor

Dragon Essence +1 Dragon Essence for each sacrifice.

Dragon 3rd Favor

Boats bring one more Thrall Thralls. Thrall Thralls can’t revolt.

Dragon
Dragon 1st Favor
Dragonkin Dragonkin have +50 Health health.
Dragon 2nd Favor
Dragon Essence +1 Dragon Essence for each sacrifice.
Dragon 3rd Favor
Boats bring one more Thrall Thralls. Thrall Thralls can’t revolt.
Favors BG
Horse
Horse 1st Favor

Your Warchief Warchiefs regenerate in your territory.

Horse 2nd Favor

+10% bonus production in zones with a Warchief Warchief.

Horse 3rd Favor

Whenever a Lore Great Tower is destroyed, it kills all units in the territory.

Horse
Horse 1st Favor
Your Warchief Warchiefs regenerate in your territory.
Horse 2nd Favor
+10% bonus production in zones with a Warchief Warchief.
Horse 3rd Favor
Whenever a Lore Great Tower is destroyed, it kills all units in the territory.
Favors BG
Kraken
Kraken 1st Favor

+50% bonus production for Seeress Seeress'.

Kraken 2nd Favor

Valkyrie Valkyrie are -50% cheaper to recruit, and their Purify ability has no cooldown.

Kraken 3rd Favor

Enemy units in your coastal territory lose life over time.

Kraken
Kraken 1st Favor
+50% bonus production for Seeress Seeress'.
Kraken 2nd Favor
Valkyrie Valkyrie are -50% cheaper to recruit, and their Purify ability has no cooldown.
Kraken 3rd Favor
Enemy units in your coastal territory lose life over time.
Favors BG
Ox
Ox 1st Favor

Destroying your buildings earns you back their building cost. Likewise destroying enemy ones using Ram ability.

Ox 2nd Favor

All unit gain +25 Health.

Ox 3rd Favor

Torfin Torfin can summon his own shadow to follow him everywhere.

Ox
Ox 1st Favor
Destroying your buildings earns you back their building cost. Likewise destroying enemy ones using Ram ability.
Ox 2nd Favor
All unit gain +25 Health.
Ox 3rd Favor
Torfin Torfin can summon his own shadow to follow him everywhere.
Favors BG
Lynx
Lynx 1st Favor

You start with Deer Deers on your starting zone. Hunter Hunters produce +10% more Meat.

Lynx 2nd Favor

Your Archery Range Archery Ranges give +1 Warband Warband (+2 if upgraded) and Tracker Trackers are 10 Kröwns Kröwns cheaper.

Lynx 3rd Favor

Wild Hunt now calls the last two waves of mythical animals killed.

Lynx
Lynx 1st Favor
You start with Deer Deers on your starting zone. Hunter Hunters produce +10% more Meat.
Lynx 2nd Favor
Your Archery Range Archery Ranges give +1 Warband Warband (+2 if upgraded) and Tracker Trackers are 10 Kröwns Kröwns cheaper.
Lynx 3rd Favor
Wild Hunt now calls the last two waves of mythical animals killed.
Favors BG
Squirrel
Squirrel 1st Favor

You produce 20% more Ingredients Ingredients. You can benefit from multiple meals at the same time.

Squirrel 2nd Favor

Stove Stove can have 1 more Cook Cook.

Squirrel 3rd Favor

Your Meal Meals have 1 more level.

Squirrel
Squirrel 1st Favor
You produce 20% more Ingredients Ingredients. You can benefit from multiple meals at the same time.
Squirrel 2nd Favor
Stove Stove can have 1 more Cook Cook.
Squirrel 3rd Favor
Your Meal Meals have 1 more level.
Favors BG
Rat
Rat 1st Favor

When killed, your units inflict Sickness Sickness on their attacker.

Rat 2nd Favor

Wounded units do not suffer production malus when Overworking.

Rat 3rd Favor

Non-mystic buildings can house 1 more villagers.

Rat
Rat 1st Favor
When killed, your units inflict Sickness Sickness on their attacker.
Rat 2nd Favor
Wounded units do not suffer production malus when Overworking.
Rat 3rd Favor
Non-mystic buildings can house 1 more villagers.
Favors BG
Eagle
Eagle 1st Favor

Your civilians can go into neutral territory.

Eagle 2nd Favor

The clan can colonize zones non-adjacent to its territory

Eagle 3rd Favor

Grif Grif can summon Glacial Winds on a zone. Freezing all enemy units in the zone for 30 second.

Eagle
Eagle 1st Favor
Your civilians can go into neutral territory.
Eagle 2nd Favor
The clan can colonize zones non-adjacent to its territory
Eagle 3rd Favor
Grif Grif can summon Glacial Winds on a zone. Freezing all enemy units in the zone for 30 second.
Favors BG
Lion
Lion 1st Favor

Hildegard Hildegard regains health when she generates Faith Faith

Lion 2nd Favor

Monasteries count as military camps and Paladin Paladins can recieve a military upgrade.

Lion 3rd Favor

The clan is no longer limited to a single Relic.

Lion
Lion 1st Favor
Hildegard Hildegard regains health when she generates Faith Faith
Lion 2nd Favor
Monasteries count as military camps and Paladin Paladins can recieve a military upgrade.
Lion 3rd Favor
The clan is no longer limited to a single Relic.
Favors BG
Stoat
Stoat 1st Favor

New subjects arrive at your Forts.

File:Stoat 2nd Favor.png

Sentries benefit from every weapon upgrade forged.

File:Stoat 3rd Favor.png

With Marches of Brittany, Sentries do not count in your Warband or Population.

Stoat
Stoat 1st Favor
New subjects arrive at your Forts.
Sentries benefit from every weapon upgrade forged.
With Marches of Brittany, Sentries do not count in your Warband or Population.

Co-op mode[ | ]

Conquest allows for co-op experience in P2P or on the game's servers, which is roughly the same as solo, but with doubled opponents.

Co-op and solo mode are distinctive and cannot be switched from one to another.
At the beginning of a new conquest, one player stands as the host of the game (conquest will be based on their clan) while the other has the possibility to choose any clan to support them through the conquest. Both players choose a clan at the beginning of the conquest, and that choice cannot be changed until it's over. Both players will benefit from their own clans' favors.

Rewards[ | ]

Conquest comes with a new set of custom townhall skins. They can be unlocked for any game mode by finishing the clan's conquest on any difficulty. (It needs then to be activated in the preference settings). If the conquest is played cooperatively, each player will unlock the skin for the clan they played as through the conquest.

Table of missing Favors
Favor BackgroundIronPassive bonus Favor BackgroundWoodPassive bonus Favor BackgroundKröwnsPassive bonus Favor BackgroundLorePassive bonus
Favor BackgroundWarriorUpgraded tools Favor BackgroundSkirmisherUpgraded tools Favor BackgroundWoodcutterUpgraded tools Favor BackgroundHunterUpgraded tools
Favor BackgroundFarmerUpgraded tools Favor BackgroundSmithUpgraded tools Favor BackgroundSailorUpgraded tools Favor BackgroundMerchantUpgraded tools
Favor BackgroundBrewerUpgraded tools Favor BackgroundHealerUpgraded tools Favor BackgroundWoodcutterProduction bonus Favor BackgroundHunterProduction bonus
Favor BackgroundFishermanProduction bonus Favor BackgroundSmithProduction bonus Favor BackgroundSailorProduction bonus Favor BackgroundMerchantProduction bonus
Favor BackgroundBrewerProduction bonus Favor BackgroundHealerProduction bonus Favor BackgroundHeraldProduction bonus Favor BackgroundFood SiloFree upgrade
Favor BackgroundMarketplaceFree upgrade Favor BackgroundTraining CampFree upgrade Favor BackgroundAxe Thrower CampFree upgrade Favor BackgroundShield Bearer CampFree upgrade
Favor BackgroundSkirmisher CampFree upgrade Favor BackgroundAxe Thrower CampBuildingcapacity Favor BackgroundSkirmisher CampBuildingcapacity Favor BackgroundFood SiloBuildingcapacity
Favor BackgroundMarketplaceBuildingcapacity Favor BackgroundWarriorKröwns Favor BackgroundAxe ThrowerKröwns Favor BackgroundShield BearerKröwns
Favor BackgroundSkirmisherKröwns Favor BackgroundAxe ThrowerWar Favor BackgroundShield BearerWar Favor BackgroundSkirmisherWar
Favor BackgroundWarriorWarband Favor BackgroundAxe ThrowerWarband Favor BackgroundShield BearerWarband Favor BackgroundMinerProduction bonus
Favor BackgroundLoremasterProduction bonus Favor BackgroundLoremasterUpgraded tools
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