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Clans

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In Northgard you have to choose a Clan. It works similar to Factions/Races in other RTS Games.

Each Clan has his own Starting bonus, Fame bonus and a slightly differing Lore tree.

Image Clan Clan Animal Starting and Fame Bonuses
DEFAULT CLANS
Wolf round.png Fenrir Clan of the Wolf
  • Killing a Wolf.png Wolf or a Brown Bear.png Brown Bear provides Meat.png Meat.
  • Military units consume 30% less Food.png Food and provide Happiness.png Happiness.
  • If you have no military units, the first one you recruit is free.
  • Fame.png 200 Fame Dominion : Your Berserker.png Berserker can colonize cleared areas for free (every 12 months).
  • Fame.png 500 Fame Assault : Your Warband.png military units gain a Attack Power.png 15% Attack bonus when fighting outside your territory. Dominion cooldown is reduced by 50%.
Stag round.png Eikthyrnir Clan of the Stag
Goat round.png Heidrun Clan of the Goat
  • Start with 1 Sheep.png Sheep and can build the Sheepfold.
  • Increases production of bonus of Feasts to 20%
  • Fame.png 200 Fame Spare Tools : Tool improvement for farmers, hunters and fishermen is free. Thoses will be forged 50% faster.
  • Fame.png 500 Fame Teamwork : You gain one free Feast per year. Your Defense Towers and all your Warband.png Military units gain 20% resistance when feasting.
Raven round.png Huginn and Muninn Clan of the Raven
  • Can colonize with Kröwns.png Kröwns instead of Food.png Food.
  • Can build the Harbor (replaces Longship Dock) to explore coastal areas and later send Mercenaries attacks.
  • Gain +10% Kröwns.png Kröwns from Merchants and Sailors
  • Fame.png 200 Fame Recruits : You obtain 3 Villagers, 3 max population and 1 happinessHappiness.png. Allows to trade with your Homeland at better rates.
  • Fame.png 500 Fame Mercenaries : You can hire Mercenaries at your Harbor and send them to raid coastal areas. You can assign 1 more Sailor in your Harbors
Bear round.png Bjarki Clan of the Bear
  • Food.png Food and Wood.png Firewood penalties are reduced by 30%.
  • Instead of having reduced power, your Warband.png Military units gain 10% resistance bonus during winter.
  • You can summon Kaija, the Armored Bear., a powerful defensive unit, to your training camp
  • Fame.png 200 Fame Kindred Spirit : Having Kaija or a Shield Maiden in an area, increases local production by 15%
  • Fame.png 500 Fame The Bear Awakens : You gain Fame.png +3 Fame per enemy unit killed in an area with the Shield Maiden.png Shield Maiden. Your Warband.png Military units gain 1% Attack Power.png power per Fame.png 100 Fame. Kaija, "The Armored Bear" can now go in enemy territory.
Boar round.png Slidrugtanni Clan of the Boar
  • The Mender's Hut replaces the Healer's Hut. Menders produce +1 Lore.png Lore while not healing.
  • Each additional territory gives +2 max population
  • No happiness penalties for non-upgraded houses and Townhall.
  • Fame.png 200 Fame Heritage : You gain one free Knowledge, this does not count toward a Lore Victory or Blessing unlock.
  • Fame.png 500 Fame Greater Blessings : ~Freya: Blizzard Penalty is hugely reduced (70% for Food.png Food , 30% for Wood.png Wood ) ~Baldr: +5 Happiness. ~Jord: Warchief and upgraded towers get +10% Attack
DLC CLANS
Snake round.png Sváfnir Clan of the Snake
  • The clan doesn't have access to Fame.png Fame.
  • Signy grows up, getting stronger each year until the 10th year.
  • Age 15 (The Cunning) : You start with your warchief, the young Signy. Iron.png Iron is not needed to summon her.
  • Age 16 (Pride of the clan) : Signy gain % speed and can now attack at range. Age 17 (Shadow of the Wild) : Signy can go through zones without engaging combat
  • Age 18 (Tears of the Earth) : SIgny can use scorched earth to burn any area during 3 months (3 months cooldown). Burned zone : -50% production, snake units and buildings +50% more attack. It pillages enemy resources
Dragon round.png Nidhogg Clan of the Dragon
Horse round.png Svadilfari Clan of the Horse
  • The clan does not have access to Mines, Miners or Smiths and has two warchiefs instead : Eitria and Brok. They can be summoned from Völund's Forge (replacing the regular forge), no Iron.png iron needed.
  • Warchiefs mine and forge speed at +10% speed.
  • Villagers build and repair buildings 30% faster.
  • Fame.png 200 Fame Craftsmen : Upgraded tools get an additional +5% production bonus. Selling Stone.png or Wood.png gives 20% more Kröwns.png and trading partner gets twice the amount of those resources.
  • Fame.png 500 Fame : Legacy of the Earth : You can build a second Relic. Two Stone.png stone and two Iron.png iron deposits are discovered in your territory.
Kraken round.png Lyngbakr Clan of the Kraken
  • Colonization and building costs on non coastal zone are 50% more expensive.
  • All units' Attack Power.png attack is reduced by 30% on non coastal zone.
  • You can't build Longship Docks. Trade Victory is not available to you.
  • The Fisherman's Hut is replaced by the Fishery. It can be used to fish in both lakes and sea.
  • The Brewery is replaced by the Hörgr to assign female Villager into Norn. The Norn produces Happiness.png Happiness and Wyrd.
  • Wyrd may be used to active special abilities.
  • Fame.png 200 Fame Future Sight : You obtain 400 Wyrd. The events are now revealed long before other clans
  • Fame.png 500 Fame Howl Of The Sea Master : Warband.png Military units killed in a neutral or enemy zone have a chance to become Spectral Warrior, joining your ranks under your orders. Your clan feasts each time the Kraken approach the coasts
Ox round.png Himminbrjotir Clan of the Ox
  • Your Warchief is the powerful  Torfin.png Torfin.
  • Torfin can find Ancestral equipment.png Ancestral equipment from Ancient battlegrounds and equip them to become even stronger.
  • Your units are tougher, larger and eat 10% more than the other clans.
  • Your units have a +15% attack power and defence bonus.
  • Specialized civilian units have a +40% base production bonus, except loremasters.
  • Nonupgraded buildings can hold only one unit, and houses hold less people.
  • Fame.png 200 Fame Military Pressure: All non-villager units get a production bonus depending on the number of military units you control.
  • Fame.png 500 Fame The True Hero: Unlocks Ram ability for  Torfin.png Torfin, which can target an enemy building with a powerful charge. It causes Torfin to run towards it and destroy it in one headbutt, causing fear amongst enemy units on the way. A few buildings are immune to this attack : non-clan buildings, carved stone and Townhall.
Brundr & Kaelinn Clan of the Lynx
  • Earn Hunting Trophies on animal kills.
  • You can summon Brundr and Kaelinn to your Training Camp. Mielikki, the Beastmaster is weaker than other warchiefs but does not cost Iron.
  • The Archery Range replaces the Axe Thrower Camp. The Trackers they train are ranged units shooting a wide set of arrows.
  • The Path of the Hunter replaces Military Paths. Spend Hunting Trophies to unlock powerful abilities for Brundr, Kaelinn and the Trackers
  • Fame.png 200 Fame Lures: Unlock Mythical Lure ability for the Mielikki. Once placed, it periodically attracts Mythical beasts to the zone, more and more as time passes. Each wave cleared increases population growth.
  • Fame.png 500 Fame Oskoreia: Unlock Oskoreia ability for the Mielikki. She can recall the strongest and recent wave of Mythical Animals the clan killed. In their spirit form, they come back for a last rampage on earth.

Note: More clans keeps appearing from time to time in form of DLC.